Almost 100 years later, on a recent visit to New York I managed to track down where the old Eden Musee had stood. It was quite a task to find the old site as numbers on buildings and the buildings themselves had changed over time, but below is where I believe it had been.
Saturday, 13 June 2009
In search of the Eden Musee
Almost 100 years later, on a recent visit to New York I managed to track down where the old Eden Musee had stood. It was quite a task to find the old site as numbers on buildings and the buildings themselves had changed over time, but below is where I believe it had been.
Thursday, 11 June 2009
Learning from Dubai.......up and down the Sheik Rashid Bin Waleed Al Mahktoum Road

Monday, 1 June 2009
Sustainable Retail Interior and Window Design?

Consumer culture may have solved a lot of social problems through such things as ‘health’ products and better life styles but as we all know this has come at an environmentally high price. Retail display design can have a unique role in providing solutions which could address the problem rather than act as a sticky plaster covering up the environmental wounds that may lay behind a retailer’s lack of responsibility? I am not suggesting that we all rush out to design a ‘Green Theme’, ‘Eco Window’ or create props from old tyres and toilet paper. We need to have a far more in depth look at what we are doing and develop a strategy to deal
In the mean time if you don’t want your old materials, props, fixtures or mannequins, can I have them for my students please? I will be around on my band wagon in the morning – carbon neutral of course.
Friday, 20 March 2009
Developing a more informed creative process

We may all feel that other retailers and especially design teams are more creative than us, but perhaps this is a good indication of the differing approaches to being creative and how this may or may not be encouraged or supported within our own commercial organisations? I do believe we all have the capability to be creative whether this is nurture or nature of course there are an awful lot of theories ‘out there’ debating this. What influences creativity is something that I am particularly interested in and how creative processes can be developed that will inform the future of design, therefore providing a ‘better’ creative output whether on the High Street, in store, or within the out of town mega-monolithic contemporary retail emporiums perpetually under construction.
Perhaps the first stage that needs to be addressed is to identify where the problems are. This needs to be clear otherwise the strategy will be confusing. Secondly, investigation of initial ideas and concepts needs to take place perhaps through brainstorming and including all of the Design team.
One of the techniques that I use is a journey technique. On a recent trip to Rome with my students I issued some of them with a disposable camera. They had to resist the temptation of taking photographs of each other and focus more on abstract images found on their journey. I initially took them from Termini station (the main station in Rome) walking them to the Coliseum. Leaving them at the Coliseum they handed over all of their maps and I asked them to begin to navigate their way through the city back to the hotel situated near to Termini station following signs and anything that they remembered that was of significance on their walk from the main station. I also gave the group a list of words which included energy, flexible, focus, texture, signage, graphics, metamorphosis, space, identity etc. to keep in their minds while they recorded their images.
The quality of the images were by no means not perfect, however this was not important, the ideas and what they were recording was far more pertinent and potent. The below illustrates just two of the groups’ journeys recorded in no more than thirty exposures, some had less.




The work environment of course needs to be considerate of the importance of this process. An uninspiring, aggressive environment can only illustrate its effects with lower productivity (whether creative or not) both physically and mentally. Improved creative output within the Design departments with the adoption of creative processes will benefit whole teams but do need to be adopted and used frequently to ensure that they are at the forefront of our minds when a problem needs to be solved. Retailers ultimately of course will have to decide whether they employ naturally creative employees or look to develop existing employees and utilising the creative processes available to them. Finally, I do sincerely believe that encouraging and supporting environments which have more people with more ideas who are able to express these is surely integral to greater innovation within Design, and an energetic and far more successful retailer with satisfied customers?
Thursday, 5 February 2009
The Infinite Digital Revolution?
However there are usually so many products jostling for attention, that creating a defining image that slices through competitors is of course so crucially important. We are massively over stimulated visually every day and perhaps gradually we are all becoming far more discerning in our purchases or maybe simply anaesthetised to the multifarious aesthetics? However what seems clear is that Commercial Design has yet to cross over (in its conventional sense) to the digital media and therefore perhaps not as central as it could be to the visual culture of the digital version of the brand unless of course the brand in question has a particular graphic package and that it flows through the whole brand package but that’s just transferring an image in a variety of forms and very easy to do.
How then do we capture traditional store windows and the experience of these enviroments that flows through to an online presence?
I am thinking of, for example seeing a musician play live and buying their music on line, the emphasis perhaps is on the showmanship? Ultimately we still seem to be competing between the virtual world and the actual one and perhaps we need to begin to find solutions to this?
Sunday, 5 October 2008
Seizure - Blue Crystal Interior Installation
Walking into a type of Cour d'Honneur that was surrounded with boarded up low rise apartments we arrived on site. At one end of the block a queue had formed. After waiting for a few minutes in an opposite derelict empty apartment with metal grills, a smashed bath and patterned wallpaper peel
The crystals had formed from floor to ceiling covering every inch of the horizontal and vertical planes. The floor was quite uneven and tidal ridges had formed and boot prints marked the floor. The remaining lighting had enormous crystals hanging from them and after squeezing through the crystal encrusted walls into the bath
Proceeding back to return my boots and gloves in the opposite derelict apartment, what I did find particularly interested is how the buildings reflect each other in size and space and in some way become a kind of before and after, although of course this was probably never the intention. However, how could we learn from this artist in developing our own concepts within Interior Design? What other applications could it have? How could this concept be translated into workable environment?
Wednesday, 1 October 2008
Why have Retail Standards?

Once you get over the hotel shock, deciding not to stay but then staying anyway because its such a nightmare to move, you are tired and getting your money back is more hassle than its worth.
You decide perhaps to journey to the beach, your perhaps expecting this.........
and you get this? (this is real)
Or perhaps take in some culture? You're expecting this.......
and you get this? (this is real too)
How would you feel now?
Imagine your customer. They arrive at your store. Maybe they had travelled across the country, perhaps across the world, not necessarily to shop with you but perhaps visit you are on their journey. Your customer approaches your store and sees the following?
How does your customer feel now?
Your customer may not initially see all of your faults directly. Perhaps they don’t even notice that your mannequins have their hands on the wrong arms or even think that merchandise crammed into a window is a sign of a desperate retailer etc. However, these are a ‘red rag’ and clear indicator of a retailer who doesn't care? Perhaps staff are unhelpful, or perhaps they are helpful but the environment looks untidy. This to me usually means they are desperate for your cash but the merchandise is not worth the money?
So why have retail standards and what does this include??
Store maintenance: Anything broken should be fixed or removed. Leaking ceilings and missing lights should be repaired or replaced
Replenishment of merchandise: Merchandise should be replenished but never so much that it is unshoppable.
House keeping: All areas should be kept clean and tidy, this also reduces the amount of damaged goods.
Staff appearance: Staff do not always have to wear smart uniforms however they should perhaps be clean and perhaps wearing some of the merchandise. This also shows a customer how to 'wear' something.
Health and Safety: Provides the customer and employees with a clean and safe environment in which to work or shop.
Whats wrong in the picture below?

Wednesday, 10 September 2008
Creating Visually Stimulating Environments
When designing, producing commercial spaces or installing a visual merchandising concept, for example it can be particularly easy to apply motifs or plagiarise by lifting from already established and published imagery, however I encourage my students to look beyond these and apply a much deeper level of research and thinking through unravelling their initial ideas before applying them into the commercial spaces that they design.
During a pe
Built by Nek Chand beginning in the early 1950’s in a clearing of the woods on the edge of 'Le Corbusier’s Chandigarh' and new vision of urban planning. Chand created an ‘illegal’
What does the all have to do with commercial space design you may well be asking yourself? Certainly Chand was uneducated and influences of the great masters of Art and Design were completely unknown to him and therefore perhaps he was in that respect ‘untainted’ by these influences. However what he seems to have done is to create a visually stimulating environment from an emotional response in its purest form and from which we can learn a great deal when working in a retail environment and creating our ex
There are of course plenty of examples of retailers already doing this out there, else where or at least somewhere, but as standardisation of retail environments, mega superstructured shopping malls becomes ever more prevalent I do fear for the future of these exciting journeys to and through retail spaces and the creation of visually stimulating environments within them.